Screen Structure

typedef struct scr_struct   /* Defined in vv_sys.h   */
{        
UINT tag; /* Sentinel (tag)   */
int type; /* Move type destination   */
int row_q; /* Row quantity in screen   */
int col_q; /* Column quantity in screen   */
int usecount; /* Number of memory screen users   */
UCHAR clrch; /* Clear character   */
UCHAR clratt; /* Clear attribute   */
UCHAR FAR *vbufp; /* Pointer to screen buffer   */
ULONG ioflags; /* Flags for calling io_fp   */
int bufsize; /* Bytes in buffer   */
PFI io_fp; /* Screen I/O function   */
NODEPTR itemlist; /*bg item array (Windows/Web only) */
}SCR,*SCRPTR;   /* SCREEN STRUCTURE    


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