Filling Rectangular Areas of a Window with a Character

A function is provided to fill a rectangular area of a window with a character, an attribute, or both. To write to a rectangular area of a window, use the video character-attribute to area function, v_chattarea():

int v_chattarea(rb, cb, re, ce, ch, att, mv_type, wnp)
int rb; /* Row of window to start writing at */
int cb; /* Column of window to start writing at */
int re; /* Row of window to stop writing at */
int ce; /* Column of window to stop writing at */
UCHAR ch; /* Character to write */
UCHAR att; /* Attribute to use to write character */
int mv_type; /* Type of move: CH, CHATT, ATT */
WINDOWPTR wnp; /* Pointer to window to write to */

where rb, cb, re and ce are the buffer coordinates of the region to fill. All other parameters are the same as for v_chattrow() and v_chattcol().


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